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MaterialsLoadedMaterials Property

There are three usage cases are available for this message: 1) Load MaterialPackage directly to Endpoint (LocationIdentifier = Endpoint Slot Identifier, CarrierInformation = null) 2) Load MaterialPackage to MaterialCarrier (LocationIdentifier = null, CarrierInformation = Identifier of carrier to be loaded) 3) Load MaterialPackage to MaterialCarrier AND Load MaterialCarrier to Endpoint (LocationIdentifier = Endpoint Slot Identifier, CarrierInformation = Identifier of carrier to be loaded)

Namespace: CFX.Materials.Storage
Assembly: CFX (in CFX.dll) Version: 1.7.3
Syntax
public List<MaterialLocation> Materials { get; set; }

Property Value

ListMaterialLocation
See Also