Vector4Barycentric(Vector4, Vector4, Vector4, Double, Double, Vector4) Method |
Creates a new
Vector4 that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 4d-triangle.
Namespace: CFX.Structures.GeometryAssembly: CFX (in CFX.dll) Version: 2.0.0+5bb1f71a933ed371a0f5f2d5e7db34c89b75f3ea
Syntaxpublic static void Barycentric(
ref Vector4 value1,
ref Vector4 value2,
ref Vector4 value3,
double amount1,
double amount2,
out Vector4 result
)
Public Shared Sub Barycentric (
ByRef value1 As Vector4,
ByRef value2 As Vector4,
ByRef value3 As Vector4,
amount1 As Double,
amount2 As Double,
<OutAttribute> ByRef result As Vector4
)
Parameters
- value1 Vector4
- The first vector of 4d-triangle.
- value2 Vector4
- The second vector of 4d-triangle.
- value3 Vector4
- The third vector of 4d-triangle.
- amount1 Double
- Barycentric scalar b2 which represents a weighting factor towards second vector of 4d-triangle.
- amount2 Double
- Barycentric scalar b3 which represents a weighting factor towards third vector of 4d-triangle.
- result Vector4
- The cartesian translation of barycentric coordinates as an output parameter.
See Also