| Name | Description |
---|
  | Add(Vector4, Vector4) |
Performs vector addition on value1 and value2.
|
  | Add(Vector4, Vector4, Vector4) |
Performs vector addition on value1 and
value2, storing the result of the
addition in result.
|
  | Barycentric(Vector4, Vector4, Vector4, Double, Double) |
Creates a new Vector4 that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 4d-triangle.
|
  | Barycentric(Vector4, Vector4, Vector4, Double, Double, Vector4) |
Creates a new Vector4 that contains the cartesian coordinates of a vector specified in barycentric coordinates and relative to 4d-triangle.
|
  | CatmullRom(Vector4, Vector4, Vector4, Vector4, Double) |
Creates a new Vector4 that contains CatmullRom interpolation of the specified vectors.
|
  | CatmullRom(Vector4, Vector4, Vector4, Vector4, Double, Vector4) |
Creates a new Vector4 that contains CatmullRom interpolation of the specified vectors.
|
  | Clamp(Vector4, Vector4, Vector4) |
Clamps the specified value within a range.
|
  | Clamp(Vector4, Vector4, Vector4, Vector4) |
Clamps the specified value within a range.
|
  | Distance(Vector4, Vector4) |
Returns the distance between two vectors.
|
  | Distance(Vector4, Vector4, Double) |
Returns the distance between two vectors.
|
  | DistanceSquared(Vector4, Vector4) |
Returns the squared distance between two vectors.
|
  | DistanceSquared(Vector4, Vector4, Double) |
Returns the squared distance between two vectors.
|
  | Divide(Vector4, Vector4) |
Divides the components of a Vector4 by the components of another Vector4.
|
  | Divide(Vector4, Double) |
Divides the components of a Vector4 by a scalar.
|
  | Divide(Vector4, Vector4, Vector4) |
Divides the components of a Vector4 by the components of another Vector4.
|
  | Divide(Vector4, Double, Vector4) |
Divides the components of a Vector4 by a scalar.
|
  | Dot(Vector4, Vector4) |
Returns a dot product of two vectors.
|
  | Dot(Vector4, Vector4, Double) |
Returns a dot product of two vectors.
|
 | Equals(Object) |
Compares whether current instance is equal to specified Object.
(Overrides ValueTypeEquals(Object)) |
 | Equals(Vector4) |
Compares whether current instance is equal to specified Vector4.
|
 | GetHashCode |
Gets the hash code of this Vector4.
(Overrides ValueTypeGetHashCode) |
  | Hermite(Vector4, Vector4, Vector4, Vector4, Double) |
Creates a new Vector4 that contains hermite spline interpolation.
|
  | Hermite(Vector4, Vector4, Vector4, Vector4, Double, Vector4) |
Creates a new Vector4 that contains hermite spline interpolation.
|
 | Length |
Returns the length of this Vector4.
|
 | LengthSquared |
Returns the squared length of this Vector4.
|
  | Lerp(Vector4, Vector4, Double) |
Creates a new Vector4 that contains linear interpolation of the specified vectors.
|
  | Lerp(Vector4, Vector4, Double, Vector4) |
Creates a new Vector4 that contains linear interpolation of the specified vectors.
|
  | Max(Vector4, Vector4) |
Creates a new Vector4 that contains a maximal values from the two vectors.
|
  | Max(Vector4, Vector4, Vector4) |
Creates a new Vector4 that contains a maximal values from the two vectors.
|
  | Min(Vector4, Vector4) |
Creates a new Vector4 that contains a minimal values from the two vectors.
|
  | Min(Vector4, Vector4, Vector4) |
Creates a new Vector4 that contains a minimal values from the two vectors.
|
  | Multiply(Vector4, Vector4) |
Creates a new Vector4 that contains a multiplication of two vectors.
|
  | Multiply(Vector4, Double) |
Creates a new Vector4 that contains a multiplication of Vector4 and a scalar.
|
  | Multiply(Vector4, Vector4, Vector4) |
Creates a new Vector4 that contains a multiplication of two vectors.
|
  | Multiply(Vector4, Double, Vector4) |
Creates a new Vector4 that contains a multiplication of Vector4 and a scalar.
|
  | Negate(Vector4) |
Creates a new Vector4 that contains the specified vector inversion.
|
  | Negate(Vector4, Vector4) |
Creates a new Vector4 that contains the specified vector inversion.
|
 | Normalize |
Turns this Vector4 to a unit vector with the same direction.
|
  | Normalize(Vector4) |
Creates a new Vector4 that contains a normalized values from another vector.
|
  | Normalize(Vector4, Vector4) |
Creates a new Vector4 that contains a normalized values from another vector.
|
  | SmoothStep(Vector4, Vector4, Double) |
Creates a new Vector4 that contains cubic interpolation of the specified vectors.
|
  | SmoothStep(Vector4, Vector4, Double, Vector4) |
Creates a new Vector4 that contains cubic interpolation of the specified vectors.
|
  | Subtract(Vector4, Vector4) |
Creates a new Vector4 that contains subtraction of on Vector4 from a another.
|
  | Subtract(Vector4, Vector4, Vector4) |
Creates a new Vector4 that contains subtraction of on Vector4 from a another.
|
 | ToString |
Represents the vector in string format
(Overrides ValueTypeToString) |
  | Transform(Vector2, Matrix44) |
Creates a new Vector4 that contains a transformation of 2d-vector by the specified Matrix44.
|
  | Transform(Vector2, Quaternion) |
Creates a new Vector4 that contains a transformation of 2d-vector by the specified Quaternion.
|
  | Transform(Vector3, Matrix44) |
Creates a new Vector4 that contains a transformation of 3d-vector by the specified Matrix44.
|
  | Transform(Vector3, Quaternion) |
Creates a new Vector4 that contains a transformation of 3d-vector by the specified Quaternion.
|
  | Transform(Vector4, Matrix44) |
Creates a new Vector4 that contains a transformation of 4d-vector by the specified Matrix44.
|
  | Transform(Vector4, Quaternion) |
Creates a new Vector4 that contains a transformation of 4d-vector by the specified Quaternion.
|
  | Transform(Vector2, Matrix44, Vector4) |
Creates a new Vector4 that contains a transformation of 2d-vector by the specified Matrix44.
|
  | Transform(Vector2, Quaternion, Vector4) |
Creates a new Vector4 that contains a transformation of 2d-vector by the specified Quaternion.
|
  | Transform(Vector3, Matrix44, Vector4) |
Creates a new Vector4 that contains a transformation of 3d-vector by the specified Matrix44.
|
  | Transform(Vector3, Quaternion, Vector4) |
Creates a new Vector4 that contains a transformation of 3d-vector by the specified Quaternion.
|
  | Transform(Vector4, Matrix44, Vector4) |
Creates a new Vector4 that contains a transformation of 4d-vector by the specified Matrix44.
|
  | Transform(Vector4, Quaternion, Vector4) |
Creates a new Vector4 that contains a transformation of 4d-vector by the specified Quaternion.
|
  | Transform(Vector4, Matrix44, Vector4) |
Apply transformation on all vectors within array of Vector4 by the specified Matrix44 and places the results in an another array.
|
  | Transform(Vector4, Quaternion, Vector4) |
Apply transformation on all vectors within array of Vector4 by the specified Quaternion and places the results in an another array.
|
  | Transform(Vector4, Int32, Matrix44, Vector4, Int32, Int32) |
Apply transformation on vectors within array of Vector4 by the specified Matrix44 and places the results in an another array.
|
  | Transform(Vector4, Int32, Quaternion, Vector4, Int32, Int32) |
Apply transformation on vectors within array of Vector4 by the specified Quaternion and places the results in an another array.
|