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Vector4Transform(Vector4, Int32, Quaternion, Vector4, Int32, Int32) Method

Apply transformation on vectors within array of Vector4 by the specified Quaternion and places the results in an another array.

Namespace: CFX.Structures.Geometry
Assembly: CFX (in CFX.dll) Version: 2.0.0+5bb1f71a933ed371a0f5f2d5e7db34c89b75f3ea
Syntax
public static void Transform(
	Vector4[] sourceArray,
	int sourceIndex,
	ref Quaternion rotation,
	Vector4[] destinationArray,
	int destinationIndex,
	int length
)

Parameters

sourceArray  Vector4
Source array.
sourceIndex  Int32
The starting index of transformation in the source array.
rotation  Quaternion
The Quaternion which contains rotation transformation.
destinationArray  Vector4
Destination array.
destinationIndex  Int32
The starting index in the destination array, where the first Vector4 should be written.
length  Int32
The number of vectors to be transformed.
See Also